Sunday, October 31, 2010

YGO- Countdown to Starstrike T-minus Weekend: Naturia Pumpkin and Extra Preview

Do you feel the rush of chill autumn air? Are you noticing the days shortening? That must mean that fall is upon us, and with only a few days to go before the magic day of November 6th and the release of Starstrike Blast, we bring you, the Naturia Pumpkin:


This odd-looking little guy, clocking in at a 4-star 1400 attacker isn't really much to look at on the basis of stats, but as any good duelist knows, it's the effect often times that makes the card, here's the effect for the pumpkin:

If your opponent controls a monster when you Normal Summon this card, you can Special Summon 1 "Naturia" monster from your hand.

Short. Sweet. Simple. Much like candy corn, this card is a surge of awesome with minimal bitter aftertaste. Imagine a scenario like this. You're staring down a Zaborg, the Thunder Monarch and your only monster was detroyed last turn. But, you have pumpkin and a Naturia Tulip in your hand. Naturally you thrown down the pumpkin, special summon the tulip, synchro summon into Naturia Barkion and you're instantly back on top.

Between the impressive rushing capability of pumpkin, giving you the ability to pull extra monsters on the field when you start with nothing, in addition to the possibility of quick synchro summons, Pumpkin may be a handy gourd to throw into your new, post-SB deck.

Special Weekend Preview: Delg, the Dark Monarch

Curiously enough, Starstrike Blast is including Monarch support in the form of (what is for now) the final Monarch to round off the series. Delg, the Dark Monarch shares a good deal with the other lords, but has a few extra tricks up his sleeve. Let's take a quick look at him:


He looks pretty standard for a Monarch, six stars and the typical 2400 attack and 1000 defense, it's his abilities that make him unique. Abilities? Why yes, he has more than one, in a sense, but, enough stalling, let's study him!

When this card is Normal or Special Summoned, you can select and remove from play up to 2 cards from your opponent's Graveyard. For each card removed, send 1 card from the top of your opponent's Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned.

Now, Delg removes cards from your opponent's graveyard when he hits the field, much in the same way that d.d. crow might, but instead of going to the graveyard himself, you get a face-squishing monster. Even if he can't attack on the turn he's summoned, you needn't worry, he can protect himself, with the second part of his effect going off, which forces your opponent to take two cards from the top of their deck and throw them into the graveyard.

The possibilities are endless here. While Delg might not work well against a zombie deck, he works exceptionally well against a macro deck, if there are cards in the graveyard, which even the fastest macro player will run into at a time. Perhaps the biggest punishment comes against a Lightsworn deck if your opponent mills their trump card, the amazingly powerful Judgment Dragon. The look on your opponent's face will truly be a haunting memory as Delg helps you mow your way to victory.

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